Hello everyone,
I've come to a point where controlling my main I would like to approach an object or actor in a certain radius and a material icon would be displayed above their head and rotate to my character so its always facing my view. When I leave the distance the icon is not visible anymore. I am using "E" as the input so I created a Material in Photoshop that I would like to show. I want to implement seeing this as I approach an NPC or Secondary character and they do an animation(ThumbsUp). How do I go about this? Is their a tutorial out there that helps with all this?
I created an Interact Interface and I'm not sure how to get the floating material if its a widget or something else.
Thanks for any help hopefully this was easy to understand what I'm trying to achieve here
I've come to a point where controlling my main I would like to approach an object or actor in a certain radius and a material icon would be displayed above their head and rotate to my character so its always facing my view. When I leave the distance the icon is not visible anymore. I am using "E" as the input so I created a Material in Photoshop that I would like to show. I want to implement seeing this as I approach an NPC or Secondary character and they do an animation(ThumbsUp). How do I go about this? Is their a tutorial out there that helps with all this?
I created an Interact Interface and I'm not sure how to get the floating material if its a widget or something else.
Thanks for any help hopefully this was easy to understand what I'm trying to achieve here
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