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Falling Spline Tile Platform Return Location is Wrong

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    Falling Spline Tile Platform Return Location is Wrong

    I have a spline platform that is set to fall after X amount of seconds when the player overlaps a trigger box, but the return location keeps being set to X: 0 Y: 0 Z: 0
    Any help would be greatly appreciated.

    PHOTOS:
    1st photo: World location of Actor BP
    2nd photo: Function of platform
    3rd photo: Construction Script of Actor BP
    4th photo: Set Location and Rotation of platform

    #2
    Could you also post a picture of the Set Spline Platform Rot and Loc function?
    Also make sure the platform physics have has gravity enabled.

    Comment


      #3
      The last 2 photos I provided were the function of set platform loc and rot, more specifically the last photo. I cut out what was not needed in the BP for this. Not sure what you mean?

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