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Can I exclude an event while pausing the game?

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    Can I exclude an event while pausing the game?

    Hello developers
    I set my game to be paused when opening the inventory widget and to unpaused when I close it. everything was good here till I added 3D preview for my inventory and it wasnt working till I found that the issue is that the game is paused and I have to unpause the game to make it work.
    is there specific way to do that like a node that exclude some lines from being paused?
    hope you can help me here

    #2
    Maybe don't pause the game. Set time dilation to .0001 so everything is slowed down and make sure that the widget is not "tied" to tick time and delta time. That way you can access it without pausing.
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      #3
      There is a node SetTickableWhenPaused
      WIP ShootOut - 3rdPerson ARPG

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        #4
        Originally posted by Kinos141 View Post
        Maybe don't pause the game. Set time dilation to .0001 so everything is slowed down and make sure that the widget is not "tied" to tick time and delta time. That way you can access it without pausing.
        This was veryhelpfull thank you

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          #5
          Originally posted by silik1 View Post
          There is a node SetTickableWhenPaused
          I believe this can help me solve other problem am facing too thank you

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