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Gently start flying

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    Gently start flying

    Hi guys. I'm new to UE4, so I've come up with a little project to get me started learning. I want the final product to run on the Oculus Quest, which has not arrived yet, but I want to get a head start.

    So at the moment I'm stuck in the following problem. I've got the player walking around, and at some point I want it to press a button ( a key for the time being ) and gently start flying to another predefined location and orientation. I could get the effect with the "Set View Target with Blend" node but that only works with cameras, the player stays put. Do you know of any tutorials that would help me get that working ? Or if it's simple enough, would you guys help me work through it ?

    Thank you.

    #2
    I'm thinking the timeline node, could be used

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