Hi everyone, I'm a student making a game that involves spells, and I wanted this spell of mine to be destroyed the moment it touches any actor or anything in the game environment, basically. What would be the ideal way to do that?
I've tried experimenting with Actor Begin Overlap and also collision presets, but since I haven't learnt about those in detail I'm a bit lost. I hope I can get some help here.
I've tried experimenting with Actor Begin Overlap and also collision presets, but since I haven't learnt about those in detail I'm a bit lost. I hope I can get some help here.
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