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Racing on Rails: Parenting a character to a Spline

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    Racing on Rails: Parenting a character to a Spline

    Hi!

    New to Unreal and visual scripting, but I've doing as much research as I can.

    I want to create a prototype game similar to Wip3out, or the Swoop Racing minigames in KotOR. I want to put the vehicle on rails, but also allow it to strafe from side to side on the track.
    Right now I am using a 3rd person character, and a track generated along a spline path. A and D control strafing, and the Pitch/Yaw are driven by the mouse. Is it possible to drive the Pitch, Yaw, and Roll of the character based on its current location along that Spline? How would I achieve that?

    Thank you and Happy Gaming!
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