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UE 4.22 - Remappign keys: How to avoid "Remove Axis Mapping" from removing all keys?

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    UE 4.22 - Remappign keys: How to avoid "Remove Axis Mapping" from removing all keys?

    Hi, im using "remove axis mapping" to rebind keys, it works fine, keys are rebinded... But now i discovered that it also removes the -1 key and other keys asigned for that axis mapping, leaving me "only" with the new key, what can i do to only rebind one of those keys, not all... if not, its going to be crazy to set an axis mapping button for each action and each different button like: forward axis with W, another forward axis with UP, and some axis mappings can even have about 4 different keys, is it posible to avoid this? please help
    Last edited by RoccoFX; 08-26-2019, 06:16 AM.
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