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Looking for help/tutorial - Destroy an actor when it overlaps an object.

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    Looking for help/tutorial - Destroy an actor when it overlaps an object.

    Hi!
    I'm new to UE4 and I've been searching for over an hour but I cant find a solution. I expect it's because I'm not sure what terms to use. Any help would be really appreciated.

    I'm working on a project and there is an Actor BP that I'm using called "base_moveable_BP" . It's a box that you can move around.
    Im trying to create a volume that I can place on the ground and when the player moves the "base_movable_BP" object over the volume, it gets destroyed. Everything I've read says this should work. I'm wondering if anyone has an idea as to why it isn't, I must be missing something very simple. It doesn't even print hello when I overlap it, so I figure its an issue with my BP.


    Thanks
    Attached Files

    #2
    Try moving your print string.
    If it doesn't work it means the cast failed or the overlap never happened.
    Did you check "Generate overlap event" on both actor? (Detail>>Collision)
    WIP ShootOut - 3rdPerson ARPG

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      #3
      the Generate Overlap Event was the answer! Thank you so much!

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