Announcement

Collapse
No announcement yet.

Character Falling Speed

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Character Falling Speed

    Hi friend,
    anyone know to increase the falling speed ? Please help me

    #2
    Increase gravity scale in the character movement component. Note however, that this has implications on other things such as the jump.
    "I have harnessed the shadows that stride from world to world to sow death and madness."

    Comment


      #3
      i change the gravity scale the falling speed is same and if i increase the gravity scale too much my character can't jump

      Comment


        #4
        I too am looking into this, unfortunately it seems that gravity scale on the base character is the force of gravity placed on the character not world based gravity rules that the character must abide. For example... Think of Goku training in the "Gravity Machine".

        Comment


          #5
          What about changing the character's weight?
          Maybe they fumbled basic physics implementation on the model.

          Technically you would need to change the World gravity scale to get a different falling speed then the default.

          The default *should* be physically accurate at 9.8m/s or whatever it's supposed to be IF the gravity of the world is that of earth.

          which leads to a better question. why would you want to change the falling speed in the first place if you aren't changing the world's constants that govern the speed in the first place?

          Comment

          Working...
          X