hi, I'm sorry for my bad English.
I need your help, I want cast into the blueprint à static mesh, but this static mesh is générated into the landscape material, is possible? if yes, how I can cast this
Because I have created à pose system and the grass cross my object and for solves the problem, I want to cast a mesh with box and delete them
https://gyazo.com/7f8b67556c8e453ce4e5fb8a325b1d05
My mesh have box colision and have this parameter :
I need your help, I want cast into the blueprint à static mesh, but this static mesh is générated into the landscape material, is possible? if yes, how I can cast this
Because I have created à pose system and the grass cross my object and for solves the problem, I want to cast a mesh with box and delete them
https://gyazo.com/7f8b67556c8e453ce4e5fb8a325b1d05
My mesh have box colision and have this parameter :
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