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Timeline (Lerp) replicate

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    Timeline (Lerp) replicate

    I'm making a lerp when a player touch the trygger, i make all the event on Run on server until the timeline and make It multicast.

    ​​​​​​All the players see the lerp with rotation except the player who tryggered that only see the location (the rotation seems disappear)

    I tryed all... make It all on server or making a no replicated event duplicating the timeline and nothing, the stranger thing is that if make the lerp with a key event like f the client can see the rotation...

    #2
    Anyone knows?

    Here I post some pictures: client 1 is seeing the Rotation but Client 2 that is backing can't see it, i tested it with 4 clients and all the clients see the Rotation except who tryggers, what I'm doing wrong?
    Attached Files
    Last edited by XFran1998X; 08-01-2019, 01:23 PM.

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      #3
      Need some help here plis ^^

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        #4
        Maybe i need to do it with c++?

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          #5
          I solved it

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