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Crash only in cooked build Error: !bPostTickComponentUpdate [...\LevelTick.cpp] [Line: 885]

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    Crash only in cooked build Error: !bPostTickComponentUpdate [...\LevelTick.cpp] [Line: 885]

    Game is crashing only in cooked build, can't seem to pin point why, can anyone help with log review?


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    #2
    In editor and stand alone no crashes when loading into new level, only in a cooked build does it crash.
    Cleared the temp files on computer still getting crashes with new full build
    Attached Files

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      #3
      I was able to stop the crashes by removing all emitters that spawn in after level is loaded. I believe this to be related to https://issues.unrealengine.com/issue/UE-73016
      So it may be fixed in 4.23

      Anyone else having this specific crash can try that workaround

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