Game is crashing only in cooked build, can't seem to pin point why, can anyone help with log review?
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Crash only in cooked build Error: !bPostTickComponentUpdate [...\LevelTick.cpp] [Line: 885]
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I was able to stop the crashes by removing all emitters that spawn in after level is loaded. I believe this to be related to https://issues.unrealengine.com/issue/UE-73016
So it may be fixed in 4.23
Anyone else having this specific crash can try that workaround
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