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Client and Server can't see other client's animations and objects.

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    Client and Server can't see other client's animations and objects.

    Hello. I've converted/been converting my game from singleplayer to multiplayer and I've run into an issue since I'm not the best with multiplayer client/server responses. If the client is holding a weapon, the server or other client's can't see the animation of the weapon being held or the weapon itself. The same applies when the client dies (other clients and the server can't see the death animation of the client who died). When a client or the server build with the building mechanics I made, the other clients can't see it, but the person who built it can. All values are replicated, and I don't know why this is happening. All help is appreciated.
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