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In Range - Integer?

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    In Range - Integer?

    Hi,

    I got 4 array indicies. Index (mesh) 1 to 3 should do a transform. I tried "In Range - Integer", but i doesn't work, "Index 0" also get's rotated.

    Is there a way to do it in one step, instead useing 3 "get" nodes and 3 "set transform" nodes?

    Thx
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