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About the Launch Character....

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    About the Launch Character....

    Hello everyone!
    I use the Launch Character node and the Z axis is set to 0. Even so, when launching a target, the Velocity of the target's Z axis will still be negative and not equal to 0. Why?

    #2
    Gravity, most likely.

    Try disabling physics.

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      #3
      Originally posted by DanDizard View Post
      Gravity, most likely.

      Try disabling physics.
      I also guessed that it is related to gravity, so I closed both the collision and the Mesh Enable Gravity, but the problem still exists.

      Comment


        #4
        Originally posted by DanDizard View Post
        Gravity, most likely.

        Try disabling physics.
        If the gravity in the CharacterMovement is set to 0, then the LaunchCharacter will have a Z-axis rate of 0, but if the gravity in the CharacterMovement is set to 0, the character will be abnormal.

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