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How do I get the AI to attack each other in the ShooterGame example?

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    How do I get the AI to attack each other in the ShooterGame example?

    I'm trying to get the AI to attack each other in the ShooterGame example? Is there a way to set who the Enemy is in the BotBehavior blueprint? Or do I set the Enemy in code?

    #2
    I guess what I'm asking more specifically is, how do I set the team number for a BotPawn?

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