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GetRandomReachablePointInRadius does not care what origin i give it...

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    GetRandomReachablePointInRadius does not care what origin i give it...

    I searched everywhere but I can't find anyone else that have this same problem.
    GetRandomReachablePointInRadius does not listen to what origin I give it. Its ALWAYS 0,0,0

    I know this because my character won't move very far from 0,0,0 location and if I move the platform (wich is the only thing the character can step on) and my character away from 0,0,0, my character don't move at all.

    Anyone has the solution to this problem?

    #2
    Looks like you're trying to do this in your Controller, which by default has no location. You want to Get Controlled Pawn -> Get Actor Location and then use that as the origin.

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