I have an actor that creates structures. What structures it makes, how long or tall or wide they are is determined by the settings of the exposed and named variables. They are in an arena and each will only activate at certain times. I Dont want the player to fight for a long time in round 1 with all the round 2,3,4,5... etc actors being dormant doing nothing. So how do I place all the actors that I want but have them basically save themselves at runtime, then delete themselves, and load them only in the round they belong in? Thanks much.