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Unreal forces me to spawnThirdPerson blueprint

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    Unreal forces me to spawnThirdPerson blueprint

    Hi.
    I have created MainMenu scene with 3d content. I placed a camera where i need it.

    - Created a new GameMode to override default spawn, "Default pawn class" as a custom camera i made.
    - used this GameMode as the one in this scene inside "World settings".

    When I press play it is still spawn the ThirdPerson bluprint and all its compenents. it uses my camera, but i dont want unwanted content to be in the scene.



    Dont understand how that works.. please help
    Last edited by dumdumbunny; 05-09-2019, 12:05 AM.
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