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ThirdPersonCharacter to inherit from a custom pawn

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    ThirdPersonCharacter to inherit from a custom pawn

    How should I do it to make BP_ThirdPersonCharacter to be inheriting from MyPawn instead of the default pawn?

    Thanks!!

    #2
    If you open BP_ThirdPersonCharacter then go to File >> Reparent Blueprint you should be able to do this pretty cleanly.

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      #3
      Originally posted by Chumble View Post
      If you open BP_ThirdPersonCharacter then go to File >> Reparent Blueprint you should be able to do this pretty cleanly.
      The problem is that ThirdPersonCharacter doesn't inherit directly from Pawn:
      ThirdPersonCharacter->Character->Pawn

      What I want is:
      ThirdPersonCharacter->Character->MyPawn

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