Announcement

Collapse
No announcement yet.

problem in stop timeline !

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • replied
    oh one other problem
    when i applied custom Physics to object -> object not explode Blow and just play timeline ??? can help me ???

    Leave a comment:


  • replied
    yes ! its true
    thank

    Leave a comment:


  • replied
    Hi Orache
    There are 2 problems with your script
    - condition in branch node is on true, so it will always return true
    - you don't restart this event, so timeline node don't know when to stop
    Fix:
    - add condition to branch - "can" variable
    - add event "stop" timeline, you can directly add it to "stop" from timeline node or change "can" variable and add it to branch node

    I made something simiral, check screenshot, I hope this helps
    Click image for larger version

Name:	timeline fix.jpg
Views:	1
Size:	192.6 KB
ID:	1056347

    Good luck

    Leave a comment:


  • started a topic problem in stop timeline !

    problem in stop timeline !

    hi
    what problem in this node ?
    i create a boolean (bool name is can ) and the value of this bool is false if character shot a bullet to xxx object the value of 'can bool' be true and the timeline begins
    in the end 'can bool' value be false but timeline do not stop and play from start
    what i doing ?
    http://s5.picofile.com/file/8139146250/dfdsfsdff.PNG
Working...
X