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glitch when setText multiline-textbox (UMG-widget)

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    glitch when setText multiline-textbox (UMG-widget)

    When updating the text-value of a multiline textbox UMG-widget via setText in the widget graph-blueprint, the widget looks heavily pixelated in the first few frames, and slowly becomes clearer. I am using a custom font (Roboto) for the multiline textbox. Is there a way to overcome this visual effect?
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