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Get Random Point In Navigable Radius not respecting the Radius.

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    Get Random Point In Navigable Radius not respecting the Radius.

    FUNCTION: This is the Function I am using to get a point in the Navmesh with Radius:


    DEBUG: I am using this Function and debug the area, but it get points that the Radius go OUTSIDE the Navmesh.


    VISUAL DEBUG: In the the debug the points are always inside the Navmesh but the green Cylinder should not go outside the Navmesh, right?

    #2
    Anyone can test this or I am using it wrong?
    Last edited by HeliaXDemoN; 03-25-2019, 11:20 AM.

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      #3
      Originally posted by HeliaXDemoN View Post
      Anyone can test this or I am using it wrong?
      bumpa bumpa biriribump

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