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UNREAL 4 - How to set actor location and rotation from A to B, with perfect walk animation?

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    UNREAL 4 - How to set actor location and rotation from A to B, with perfect walk animation?

    Hi, i use "set actor location and rotation" to move my third person character from one place to another, it needs to move forward about 1 meter to be in perfect position before play an animation, the problem is that this movement from A to B looks weird, character slowly slides to that location, it should "walk" to that location, how can i do to move my main character from point A to B but using the walking animation to B as it would do if i would move it by using input, perfectly walking to location.

    Click image for larger version  Name:	movingfromAtoB.png Views:	1 Size:	101.2 KB ID:	1587121

    Please help with BP images, Thanks.
    Last edited by DraxFX; 02-21-2019, 02:55 AM.

    #2
    You could try using actor velocity to drive the walk animation

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      #3
      I think there is an Epic Livestream where they explained the movement from the characters on Paragon... 2-3 years ago... it is what you are looking for from your explanation.
      Nilson Lima
      Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
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