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Why is my ADS camera messed up when creating an Aiming Down Sights (ADS)?

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    Why is my ADS camera messed up when creating an Aiming Down Sights (ADS)?

    Hello! I was making a first person shooter game and I was working on an Aiming or ADS system. I went with the two cameras option but when the cameras switch, the ADS camera is in the ground? I went back in the blueprint and the camera is clearly on the gun attached to a socket.

    https://imgur.com/a/H2pUbwh


    Why is this happening and how can I fix this? Is it even possible to make an ADS system this way or is there a better way?
    Thanks!

    #2
    Need to provide additional info before anyone can really help you.
    i.e. The Blueprint logic
    Rule#21: Be polite, be professional, but have a plan to kill everyone you meet.

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      #3
      Originally posted by Kris View Post
      Need to provide additional info before anyone can really help you.
      i.e. The Blueprint logic
      Nvm I got it to work except the line tracing doesn't work. What should I do about that? https://m.imgur.com/a/qWMDlVH
      Kris
      Last edited by OG FATFACE 420; 01-08-2019, 11:56 AM.

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