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Packaged Build runs correctly on my machine, but not when I try it on other PCs.

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    Packaged Build runs correctly on my machine, but not when I try it on other PCs.

    What the title says. When I run it on other PCs it fails to open and I get an error message that says: Couldn't Start, (a link to the executable on the local machine) Create Process () returned 570.

    I can't find the same returned value anywhere else.

    Would appreciate some help.

    Cheers.

    #2
    I would check if other PC have the runtime C++ libraries installed.

    https://support.microsoft.com/en-gb/...al-c-downloads
    | Savior | USQLite | FSM | Object Pool | Sound Occlusion | Property Transfer | Magic Nodes | MORE |

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      #3
      Originally posted by BrUnO XaVIeR View Post
      I would check if other PC have the runtime C++ libraries installed.

      https://support.microsoft.com/en-gb/...al-c-downloads
      Cheers, I'll check now. It may have been a dodgey check in from someone else. I reverted back all my recent changes and made another build and that has the same issues.

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        #4
        In case anyone wonders, my error was that I was not correctly transferring my build to a portable hard drive . Derp.

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          #5
          Hey! I haven't used ue4 so much, and I'm a beginner. I get the exact same message and I can't seem to figure it out. Could you please explain how you solved it?

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            #6
            Turns out to be pretty embarrassing. I was trying to transfer the build onto a portable hd and wasn't waiting long enough after the transfer said it was complete before unplugging it. I solved it by waiting
            an extra minute.

            Pretty silly.

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