This is probably a really stupid question but is there any reason why I wouldn't be able to open a blueprint included in an example project?
For example, I'm using the overhead project template and would like to adjust the distance/angle of the camera that is attached to the player pawn but when I double click on MyCharacter I get zip.
For example, I'm using the overhead project template and would like to adjust the distance/angle of the camera that is attached to the player pawn but when I double click on MyCharacter I get zip.

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