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Getting ragdoll mesh stuck to object

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    Getting ragdoll mesh stuck to object

    I'm trying to make my ragdoll getting impaled on spikes which appear from the ground. So far I've managed to do everything else expect making the mesh stick to the spikes (instead of launching to the sky).
    https://gyazo.com/5fbbd1f93dbe60879f02e20f2172286f

    Anyone who could perhaps help me?

    (The idea is for the character to stick on top of the spikes and using it's corpse as a way to safely cross over the trap.)
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