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"The root component in this blueprint cannot be replaced"

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    "The root component in this blueprint cannot be replaced"

    I'm trying to take the Third Person starter's character blueprint and add a scene component as the root, so that I can have the blueprint's origin at the floor instead of halfway up the character.

    However when I try to replace it, I'm told I cannot replace the root component in this blueprint. Why is this? Is it because it inherits from a class that requires a capsule at the root?

    #2
    Originally posted by Veovis Muad'dib View Post
    I'm trying to take the Third Person starter's character blueprint and add a scene component as the root, so that I can have the blueprint's origin at the floor instead of halfway up the character.

    However when I try to replace it, I'm told I cannot replace the root component in this blueprint. Why is this? Is it because it inherits from a class that requires a capsule at the root?
    Exactly this, even if you get rid of the capsule it won't work. This has caused me trouble too so I am having to find a different solution, and not having a parent.

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      #3
      if the blueprint inherit a native c++ actor/pawn class, components in dark blue name cannot be changed.
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