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passage between two maps

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    passage between two maps

    good evening, having 2 different maps, how can I say that, if there is a pre-established event, the character has to finish on the second map?

    buonasera, avendo 2 mappe diverse, come faccio a dire che, se si presenta un'evento prestabilito, il personaggio deve finire sulla seconda mappa?

    Alex Caponetto

    #2
    You set our variables into something that persists through level loading such as your player controller... then you call whatever is needed back from the new level

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      #3
      quello che non ho capito รจ: finisce il livello e si entra dentro una porta, quindi si viene spostati sulla seconda mappa che rappresenta il secondo livello. Quindi se ho capito bene dovrei scaricare la prima e poi caricare la seconda? qualche link?

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        #4
        Originally posted by inedible.red View Post
        You set our variables into something that persists through level loading such as your player controller... then you call whatever is needed back from the new level
        The only thing that survives a load level is the game instance. As far as I know, everything else resets.

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