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VFX floating/boucing in custom mesh?

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    VFX floating/boucing in custom mesh?

    Hey UE4 community!
    Hope you are having a nice day!

    I got a basic question.

    Is it possible + how to make "floating" fire effect in custom mesh (sword)?
    I'm not sure if Maya Vector Fields can do this, but can UE4 do it?
    To be more specific what I mean - check image / vid.

    https://youtu.be/hgd6A8_FMBA?t=12s

    Thank you for your answers!

    John
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