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Vertex Animation Tool & Timeline Meshes

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    Vertex Animation Tool & Timeline Meshes


    Using the 3ds Max Animation Timeline in conjunction with the Vertex Animation tools to create a 2D Texture that stores the position of vertices in any given 3D mesh. I have accomplished this and it's working in UE4. I want to know how to assign an action so that I can control this animation with a mouse click so that the object is stationary, then moves when I click on it during game play/runtime.

    This is the tutorial that I used to do the Blueprint:

    https://docs.unrealengine.com/en-us/.../VAT_TL_Meshes

    Attached you will find the programming for the material that activates the animation.

    Thanks for your help in advance.

    Art in Seattle
    Attached Files
    Art in Seattle
    agarcia@collinswoerman.com
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