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Saving whole Game instance

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    Saving whole Game instance

    Hello all,

    Quick question.

    Is there a way to for example " Save " game instance at that moment, and is there a way to load that Game instance and update/set current game instance to that one.
    To be clear, I have multiple variables in game instance that needs to be saved and loaded, It would be VERY tedious and hard to make them save one by one purely because a way which those are implemented in other bps, in that case, I would like to somehow save all variables and content in the Game Instance and on the load, " overwrite " the new one with the saved one.
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