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How to destroy meshes spawned on spline?

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    How to destroy meshes spawned on spline?

    Hi guys

    I generate spline on runtime and draw some meshes on spline just for debugging purpose. Now i trying to figure out how to delete them after some time.
    Destroy component - destroy all meshes from start, so they dont even appear on screen. But if a adding little delay Destroy Component will delete only last mesh on spline.

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    #2
    Add them to an array as you create them, this will allow you to get their references back.

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      #3
      Originally posted by Everynone View Post
      Add them to an array as you create them, this will allow you to get their references back.
      Can you, please, provide more information? I trying to make array that way, but that doesnt help.
       
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        #4
        Create a variable of type Spline Mesh Component and add newly created splines there:

        Click image for larger version  Name:	Capture.PNG Views:	1 Size:	70.2 KB ID:	1495606

        Then, when you're ready, Get a component by index and destroy it.

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