I'm currently working on a project where I wanna replicate the movement system used in "Friday the 13th killer puzzle". I'm not exactly sure yet on how to approach this and I only have a basic understanding of blueprints. I already gathered some ideas but I don't even know if these are possible to replicate. My first idea was to use even squares as the ground and then use the pivots of these to direct the character. The second was to spawn the character in a position where he is perfectly centered and then have his steps to be only as big as it takes to go from one center of a ground tyle to another. Hopefully, you guys understand my ideas and can give me your thoughts on this

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