Hi! I have an idea for a game that uses rhythm-based combat in a JRPG style (similar to Mother 3's battle system.) I'm currently learning how to do systems like exp, money, leveling, health, etc. through various Youtube videos and forums on this site, however I don't see anything on how to create a rhythm-styled combat system or game in Unreal. The main idea I have is that you must press the attack button to the beat of a song playing during battles, and you can perform combos if you continue to tap the attack button to the beat of the song. Again, very much akin to the way you fight in Mother 3.
So the question is this: how do I set it to where during certain points of a BGM, if you tap the designated attack button, you can string together a combo for doing damage during fights. Any help would be appreciated!
Thanks!
So the question is this: how do I set it to where during certain points of a BGM, if you tap the designated attack button, you can string together a combo for doing damage during fights. Any help would be appreciated!
Thanks!
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