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Sliding door - universal mechanism

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    Sliding door - universal mechanism

    Hi everyone!

    I wonder what is the best way to make a sliding door in the Unreal Engine 4. I read that Matinee works only in Level Blueprint.
    I don't want to use Matinee every time I want to make a sliding door in my level. How to make a universal mechanism?

    I also thought about making an animation in Blender and call it every time I want to open a door.

    How would you do that?

    #2
    I would suggest you try out this great tutorial: https://wiki.unrealengine.com/Bluepr..._Door_Tutorial

    It will create a sliding door that can by copied and pasted anywhere. That's because it uses a timeline to move instead of a matinee. Timelines are great for driving simple movements in Blueprints and work per Blueprint instance.
    Twitch /unrealalexander| Twitter @UnrealAlexander
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    Call me to a thread by posting this: [MENTION]Alexander Paschall[/MENTION]

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      #3
      Originally posted by Alexander Paschall View Post
      I would suggest you try out this great tutorial: https://wiki.unrealengine.com/Bluepr..._Door_Tutorial

      It will create a sliding door that can by copied and pasted anywhere. That's because it uses a timeline to move instead of a matinee. Timelines are great for driving simple movements in Blueprints and work per Blueprint instance.
      Thank you! That's what I wanted.

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