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    Event Looping Problem

    So i have this event that play on a button being pressed and it's a ghost trail thingy and i want it to loop but idk how to stop it (Ex: stop on release or stop by a certain amount of time) pls... help

    #2
    Hello. From the event by timer return value you can set a new variable that is a Timer Handle. You can get that new timer variable and clear timer or something like that, use context sensitive and search for timer and it should show up when you grab the output from the timerHandle variable.

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