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Pawn Sensing Not Working Between 2 Actors That Inherit It From the Same Parent BP

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    Pawn Sensing Not Working Between 2 Actors That Inherit It From the Same Parent BP

    I have 2 characters (NPC) in the level, both are children of BP_BaseNPC and both inherit the 'Pawn Sensing' from the parent BP. In the level if one of them goes through the Line of Sight of the other one, the event 'On See Pawn' doesn't trigger, if I as the player do the same, it triggers on both of them. So I assume it's just ignoring because they are both children of the same BP and the Component is also inherited?
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