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How to display selectable unique zone/area/district in a game

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    How to display selectable unique zone/area/district in a game

    Hi. I'm hoping to get direction on how to proceed with this desired goal (photoshopped image).



    Requirements:
    - Define the zones (don't need to change zone's layout at runtime),
    - Ability to select/click on these zones (needs unique ids).
    - Should be customizable graphics, for examples show borders only, fill color, add stripes, and what not.

    Where should I start? How can I define the areas in world space, what should I use to do that? Generate/procedural, meshes, landscape, decals, theories, keywords, keywords? I would appreciate any kind of hints or suggestions, I'm not looking for a full implementation, just how to go on about it. Preferably scalable method (+30 zones).

    Some example games that have selectable zones:


    #2
    I never done this but how about a collisionbox that triggers when your mouse or something enters or leaves the collisionbox?

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