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Cannot blueprint any input in VR Template!

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    Cannot blueprint any input in VR Template!

    Hi All,

    I've just started to learn Unreal Engine 4 and it's great!

    However, as a small project I've tried to make my own Lightsaber VR experience. It so far has turned out brilliant, however I would love to have a feature which allows users to toggle between hilts/blade colour.

    So far, I just want to change the hilt (one child actor to another), and thought I could just toggle the visibility of the mesh in the event blueprint. However, no input is being received on both the keyboard and my oculus rift touch controllers!

    I am new to this, so I was just wondering: what am I missing? And how can I fix this?

    Also, if it helps, all of this is happening inside the event graph of the BP_MotionController blueprint that comes with the VR template.

    Thanks for the help!

    Cameron.


    #2
    You should put the input in the character blueprint instead. Unless you don't want to then you'll need to hook up a Enable Input node on begin play.
    Checkout Project "TwinBlaster" my current game in progress.
    [FREE] - 2D ROPE! Find out more here!
    Forgive my username... It's an old game name and wrote it down as a habit.

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      #3
      Thank you so much! I was looking for this magical "Enable Input" for hours!

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