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HELP ME PLEASE! Cooking failed UE4 19.1

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    HELP ME PLEASE! Cooking failed UE4 19.1

    when i tried to package i got an unknow cook fail.

    here is all error messages:
    LogWindows: Failed to load 'shcore.dll' (GetLastError=126)
    LogWindows: Failed to load 'shcore.dll' (GetLastError=126)
    MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 93,389ms to complete.
    UATHelper: Cooking (Windows): LogCook: Display: Cooking /Engine/EditorResources/LightIcons/S_LightError -> C:/Users/15havret/Dropbox/Unreal project/TheGame3 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
    UATHelper: Cooking (Windows): LogSavePackage: Display: Finished SavePackage C:/Users/15havret/Dropbox/Unreal project/TheGame3 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
    UATHelper: Cooking (Windows): LogImageWrapper: Error: PNG Error: IDAT: CRC error
    UATHelper: Cooking (Windows): LogImageWrapper: Error: IDAT: CRC error
    PackagingResults: Error: PNG Error: IDAT: CRC error
    PackagingResults: Error: IDAT: CRC error
    UATHelper: Cooking (Windows): LogWindows: Error: begin: stack for UAT
    UATHelper: Cooking (Windows): LogWindows: Error: === Critical error: ===
    UATHelper: Cooking (Windows): LogWindows: Error:
    UATHelper: Cooking (Windows): LogWindows: Error: Assertion failed: Mips.Num() > 0 [File:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Engine\Private\TextureDerivedData.cpp] [Line: 904]
    UATHelper: Cooking (Windows): LogWindows: Error:
    UATHelper: Cooking (Windows): LogWindows: Error:
    UATHelper: Cooking (Windows): LogWindows: Error:
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000FCEBA06D KERNELBASE.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000E2897884 UE4Editor-ApplicationCore.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000D14F6D8B UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000D1431929 UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000CF314F3B UE4Editor-Engine.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000CF336041 UE4Editor-Engine.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000CF3346C3 UE4Editor-Engine.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000CF33517E UE4Editor-Engine.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000CF334013 UE4Editor-Engine.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000D0F3CF28 UE4Editor-CoreUObject.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000D0F5BBFF UE4Editor-CoreUObject.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000D0F44530 UE4Editor-CoreUObject.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000CADB5264 UE4Editor-UnrealEd.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000CAC5EEEB UE4Editor-UnrealEd.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000CAC6022D UE4Editor-UnrealEd.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000CAC6BC59 UE4Editor-UnrealEd.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000CAB1A580 UE4Editor-UnrealEd.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000CAB41CB0 UE4Editor-UnrealEd.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x000000003FB9EB20 UE4Editor-Cmd.exe!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x000000003FB969FA UE4Editor-Cmd.exe!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x000000003FB96C4A UE4Editor-Cmd.exe!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x000000003FBA4149 UE4Editor-Cmd.exe!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x000000003FBA4F87 UE4Editor-Cmd.exe!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x0000000076CC59CD kernel32.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x0000000076F2383D ntdll.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x0000000076F2383D ntdll.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error:
    UATHelper: Cooking (Windows): LogWindows: Error: end: stack for UAT
    PackagingResults: Error: begin: stack for UAT
    PackagingResults: Error: === Critical error: ===
    PackagingResults: Error: Assertion failed: Mips.Num() > 0 [File:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Engine\Private\TextureDerivedData.cpp] [Line: 904]
    PackagingResults: Error: [Callstack] 0x00000000FCEBA06D KERNELBASE.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000E2897884 UE4Editor-ApplicationCore.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000D14F6D8B UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000D1431929 UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000CF314F3B UE4Editor-Engine.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000CF336041 UE4Editor-Engine.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000CF3346C3 UE4Editor-Engine.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000CF33517E UE4Editor-Engine.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000CF334013 UE4Editor-Engine.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000D0F3CF28 UE4Editor-CoreUObject.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000D0F5BBFF UE4Editor-CoreUObject.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000D0F44530 UE4Editor-CoreUObject.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000CADB5264 UE4Editor-UnrealEd.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000CAC5EEEB UE4Editor-UnrealEd.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000CAC6022D UE4Editor-UnrealEd.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000CAC6BC59 UE4Editor-UnrealEd.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000CAB1A580 UE4Editor-UnrealEd.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000CAB41CB0 UE4Editor-UnrealEd.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x000000003FB9EB20 UE4Editor-Cmd.exe!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x000000003FB969FA UE4Editor-Cmd.exe!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x000000003FB96C4A UE4Editor-Cmd.exe!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x000000003FBA4149 UE4Editor-Cmd.exe!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x000000003FBA4F87 UE4Editor-Cmd.exe!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x0000000076CC59CD kernel32.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x0000000076F2383D ntdll.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x0000000076F2383D ntdll.dll!UnknownFunction []
    PackagingResults: Error: end: stack for UAT
    UATHelper: Cooking (Windows): ERROR: Cook failed.
    PackagingResults: Error: Cook failed.
    UATHelper: Cooking (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)LogWindows: Failed to load 'shcore.dll' (GetLastError=126)
    LogWindows: Failed to load 'shcore.dll' (GetLastError=126)
    MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 93,389ms to complete.
    UATHelper: Cooking (Windows): LogCook: Display: Cooking /Engine/EditorResources/LightIcons/S_LightError -> C:/Users/15havret/Dropbox/Unreal project/TheGame3 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
    UATHelper: Cooking (Windows): LogSavePackage: Display: Finished SavePackage C:/Users/15havret/Dropbox/Unreal project/TheGame3 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
    UATHelper: Cooking (Windows): LogImageWrapper: Error: PNG Error: IDAT: CRC error
    UATHelper: Cooking (Windows): LogImageWrapper: Error: IDAT: CRC error
    PackagingResults: Error: PNG Error: IDAT: CRC error
    PackagingResults: Error: IDAT: CRC error
    UATHelper: Cooking (Windows): LogWindows: Error: begin: stack for UAT
    UATHelper: Cooking (Windows): LogWindows: Error: === Critical error: ===
    UATHelper: Cooking (Windows): LogWindows: Error:
    UATHelper: Cooking (Windows): LogWindows: Error: Assertion failed: Mips.Num() > 0 [File:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Engine\Private\TextureDerivedData.cpp] [Line: 904]
    UATHelper: Cooking (Windows): LogWindows: Error:
    UATHelper: Cooking (Windows): LogWindows: Error:
    UATHelper: Cooking (Windows): LogWindows: Error:
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000FCEBA06D KERNELBASE.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000E2897884 UE4Editor-ApplicationCore.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000D14F6D8B UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000D1431929 UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000CF314F3B UE4Editor-Engine.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000CF336041 UE4Editor-Engine.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000CF3346C3 UE4Editor-Engine.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000CF33517E UE4Editor-Engine.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000CF334013 UE4Editor-Engine.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000D0F3CF28 UE4Editor-CoreUObject.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000D0F5BBFF UE4Editor-CoreUObject.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000D0F44530 UE4Editor-CoreUObject.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000CADB5264 UE4Editor-UnrealEd.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000CAC5EEEB UE4Editor-UnrealEd.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000CAC6022D UE4Editor-UnrealEd.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000CAC6BC59 UE4Editor-UnrealEd.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000CAB1A580 UE4Editor-UnrealEd.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x00000000CAB41CB0 UE4Editor-UnrealEd.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x000000003FB9EB20 UE4Editor-Cmd.exe!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x000000003FB969FA UE4Editor-Cmd.exe!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x000000003FB96C4A UE4Editor-Cmd.exe!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x000000003FBA4149 UE4Editor-Cmd.exe!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x000000003FBA4F87 UE4Editor-Cmd.exe!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x0000000076CC59CD kernel32.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x0000000076F2383D ntdll.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error: [Callstack] 0x0000000076F2383D ntdll.dll!UnknownFunction []
    UATHelper: Cooking (Windows): LogWindows: Error:
    UATHelper: Cooking (Windows): LogWindows: Error: end: stack for UAT
    PackagingResults: Error: begin: stack for UAT
    PackagingResults: Error: === Critical error: ===
    PackagingResults: Error: Assertion failed: Mips.Num() > 0 [File:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Engine\Private\TextureDerivedData.cpp] [Line: 904]
    PackagingResults: Error: [Callstack] 0x00000000FCEBA06D KERNELBASE.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000E2897884 UE4Editor-ApplicationCore.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000D14F6D8B UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000D1431929 UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000CF314F3B UE4Editor-Engine.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000CF336041 UE4Editor-Engine.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000CF3346C3 UE4Editor-Engine.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000CF33517E UE4Editor-Engine.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000CF334013 UE4Editor-Engine.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000D0F3CF28 UE4Editor-CoreUObject.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000D0F5BBFF UE4Editor-CoreUObject.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000D0F44530 UE4Editor-CoreUObject.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000CADB5264 UE4Editor-UnrealEd.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000CAC5EEEB UE4Editor-UnrealEd.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000CAC6022D UE4Editor-UnrealEd.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000CAC6BC59 UE4Editor-UnrealEd.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000CAB1A580 UE4Editor-UnrealEd.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00000000CAB41CB0 UE4Editor-UnrealEd.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x000000003FB9EB20 UE4Editor-Cmd.exe!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x000000003FB969FA UE4Editor-Cmd.exe!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x000000003FB96C4A UE4Editor-Cmd.exe!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x000000003FBA4149 UE4Editor-Cmd.exe!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x000000003FBA4F87 UE4Editor-Cmd.exe!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x0000000076CC59CD kernel32.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x0000000076F2383D ntdll.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x0000000076F2383D ntdll.dll!UnknownFunction []
    PackagingResults: Error: end: stack for UAT
    UATHelper: Cooking (Windows): ERROR: Cook failed.
    PackagingResults: Error: Cook failed.
    UATHelper: Cooking (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)


    Pleas Help <3

    #2
    Looks like I have the same problem(or one if yours) in my build:
    Sync\Engine\Source\Runtime\Engine\Private\TextureDerivedData.cpp] [Line: 904]

    I`m using 19.2

    Comment


      #3
      I see there this messaaage UATHelper: Cooking (Windows): LogImageWrapper: Error: PNG Error: IDAT: CRC error


      I may be wrong but I had a problem at some point, one of my image file was corrupted for some reason, it prevent me from making any build

      Comment


        #4
        I don't know what they did to the engine but since 4.19 i have the same issues on most of my projects where all was fine in 4.18. Here you will have something about my issue from a few days and how i solved it.
        https://answers.unrealengine.com/que...nown-cook.html

        But that said i really think the new editor is bugged like hell. It allows you to do things that it DOES NOT SUPPORT.

        I reimported my project clean in a new one all worked fine at first then as usual you have issues with the behavior of the engine, you should rename or delete a few objects or actors and all go wrong again and you have to reimport everything to have a clean project once again.

        This is ridiculous at this point. If the engine doesn't support anymore renaming or deleting actors that's really a problem.
        There are also ridiculous issues. I deleted a collision profile i wasn't using, cause i wanted to be able to read more clearly what i was doing. The engine did not prevent the deletion, but it made an error that just prevented the cooking. Seriously. If we are not supposed to do this, why allow it then? We are forbid to rename profiles but can delete them, i thought it was handled correctly, but no.
        "Hey guy you clicked the wrong button start all your project again from 0" and since there is no source control for this, you are screwed and lose 3 months or work.

        This 4.19 version is such a pain in the *ss for me, but it looks nobody complain, but on my computer nothing works as it should, projects that were working pretty fine in 4.18 can't be cooked anymore and my native 4.19 project can throw errors that are insanely stupid! Like it can't locate the puzzle exemple, while i never included it in anyway to the project. That's just annoying to hell.

        And the worst is how errors are logged, the message barely help to understand what is wrong. I don't understand either why it not stop at the blocking error and continue compiling shaders and so on, that makes all so hard to read and spot issues.

        Comment

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