For a clock format I was using String & Append but shows as 1 not 01 so looked at ToText() which has minimum digits I've set to 2 so 01. It's easy with the Append node to add gaps and such but can't find a way to do this with a Text object. It's being put into a text variable anyway so really don't need a String. Any suggestions ?
Announcement
Collapse
No announcement yet.
Join Text like Append String ?
Collapse
X
-
You could try the Format Text node, it takes in a set of variables that you create inside the node with {} and you can format it around what you need.
https://docs.unrealengine.com/en-us/...ion/Formatting
- 4 likes
Comment