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First time trying to compile, cant seem to find why this is not working.

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    First time trying to compile, cant seem to find why this is not working.

    So I recently tried to build a game out of just blueprints, nothing else. But for some reason UE4 was asking me to install VS2015-2017, so I did configured everything apparently right according to numerous videos, and then tried to compile and got this error message...



    LogPlatformFile: Not using cached read wrapper
    LogInit: Display: RandInit(1910725367) SRandInit(1910725367).
    LogInit: Read version file with build ID '3709383'
    LogInit: Overriding engine version to CL 3754814, compatible CL 3709383
    LogInit: Registered custom module enumerator with build ID '3709383'
    LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
    LogStats: Stats thread started at 0.169389
    LogD3D11RHI: Aftermath initialized
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ApexDestruction/Binaries/Win64/UE4Editor-ApexDestruction.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ApexDestruction/Binaries/Win64/UE4Editor-ApexDestructionEditor.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2D.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2DEditor.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperSpriteSheetImporter.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperTiledImporter.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-SmartSnapping.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeRuntime.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeEditor.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UE4Editor-GitSourceControl.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UE4Editor-PerforceSourceControl.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UE4Editor-SubversionSourceControl.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UE4Editor-UObjectPlugin.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioCodeSourceCodeAccess.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioSourceCodeAccess.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UE4Editor-AssetManagerEditor.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/AudioCapture/Binaries/Win64/UE4Editor-AudioCapture.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimation.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimationEditor.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UE4Editor-GameplayTagsEditor.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UE4Editor-MobileLauncherProfileWizard.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UE4Editor-PluginBrowser.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UE4Editor-SpeedTreeImporter.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicImporter.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicLibrary.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UE4Editor-CharacterAI.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/HTML5Networking/Binaries/Win64/UE4Editor-HTML5Networking.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaEditor.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaFactory.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaEditor.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMedia.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaEditor.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-OpenExrWrapper.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositing.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositingEditor.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UE4Editor-MediaPlayerEditor.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMedia.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaEditor.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UE4Editor-TcpMessaging.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UE4Editor-UdpMessaging.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UE4Editor-ActorSequence.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UE4Editor-LevelSequenceEditor.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/MatineeToLevelSequence/Binaries/Win64/UE4Editor-MatineeToLevelSequence.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UE4Editor-OnlineSubsystem.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UE4Editor-AndroidPermission.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UE4Editor-OnlineSubsystemNull.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineSubsystemUtils.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineBlueprintSupport.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UE4Editor-AndroidDeviceProfileSelector.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AppleARKit/Binaries/Win64/UE4Editor-AppleARKit.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UE4Editor-ArchVisCharacter.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UE4Editor-CableComponent.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UE4Editor-CustomMeshComponent.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UE4Editor-ExampleDeviceProfileSelector.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysics.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysicsEditor.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UE4Editor-LocationServicesBPLibrary.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UE4Editor-MobilePatchingUtils.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusHMD.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusInput.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusEditor.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehicles.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehiclesEditor.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponent.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponentEditor.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/RuntimePhysXCooking/Binaries/Win64/UE4Editor-RuntimePhysXCooking.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVR.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVRController.dll (API version 3709383).
    LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UE4Editor-WindowsMoviePlayer.dll (API version 3709383).
    LogPluginManager: Mounting plugin Paper2D
    LogPluginManager: Mounting plugin LightPropagationVolume
    LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
    LogPluginManager: Mounting plugin GitSourceControl
    LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
    LogPluginManager: Mounting plugin NullSourceCodeAccess
    LogPluginManager: Mounting plugin PerforceSourceControl
    LogPluginManager: Mounting plugin SubversionSourceControl
    LogPluginManager: Mounting plugin UObjectPlugin
    LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
    LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
    LogPluginManager: Mounting plugin XCodeSourceCodeAccess
    LogPluginManager: Mounting plugin AssetManagerEditor
    LogPluginManager: Mounting plugin AudioCapture
    LogPluginManager: Mounting plugin FacialAnimation
    LogPluginManager: Mounting plugin GameplayTagsEditor
    LogPluginManager: Mounting plugin MobileLauncherProfileWizard
    LogPluginManager: Mounting plugin PluginBrowser
    LogPluginManager: Mounting plugin SpeedTreeImporter
    LogPluginManager: Mounting plugin AlembicImporter
    LogPluginManager: Mounting plugin CharacterAI
    LogPluginManager: Mounting plugin HTML5Networking
    LogPluginManager: Mounting plugin AndroidMedia
    LogPluginManager: Mounting plugin AvfMedia
    LogPluginManager: Mounting plugin ImgMedia
    LogPluginManager: Mounting plugin MediaCompositing
    LogPluginManager: Mounting plugin MediaPlayerEditor
    LogPluginManager: Mounting plugin WmfMedia
    LogPluginManager: Mounting plugin TcpMessaging
    LogPluginManager: Mounting plugin UdpMessaging
    LogPluginManager: Mounting plugin ActorSequence
    LogPluginManager: Mounting plugin LevelSequenceEditor
    LogPluginManager: Mounting plugin MatineeToLevelSequence
    LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
    LogPluginManager: Mounting plugin OnlineSubsystemIOS
    LogPluginManager: Mounting plugin OnlineSubsystem
    LogPluginManager: Mounting plugin OnlineSubsystemNull
    LogPluginManager: Mounting plugin OnlineSubsystemUtils
    LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
    LogPluginManager: Mounting plugin AndroidMoviePlayer
    LogPluginManager: Mounting plugin AndroidPermission
    LogPluginManager: Mounting plugin ApexDestruction
    LogPluginManager: Mounting plugin AppleARKit
    LogPluginManager: Mounting plugin AppleMoviePlayer
    LogPluginManager: Mounting plugin ArchVisCharacter
    LogPluginManager: Mounting plugin CableComponent
    LogPluginManager: Mounting plugin CustomMeshComponent
    LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
    LogPluginManager: Mounting plugin GoogleCloudMessaging
    LogPluginManager: Mounting plugin ImmediatePhysics
    LogPluginManager: Mounting plugin IOSDeviceProfileSelector
    LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
    LogPluginManager: Mounting plugin LocationServicesBPLibrary
    LogPluginManager: Mounting plugin MobilePatchingUtils
    LogPluginManager: Mounting plugin OculusVR
    LogPluginManager: Plugin shader directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders found
    LogPluginManager: Mapping shader source directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders to virtual directory /Plugin/OculusVR
    LogPluginManager: Mounting plugin PhysXVehicles
    LogPluginManager: Mounting plugin ProceduralMeshComponent
    LogPluginManager: Mounting plugin RuntimePhysXCooking
    LogPluginManager: Mounting plugin SteamVR
    LogPluginManager: Mounting plugin WindowsMoviePlayer
    LogInit: Using libcurl 7.47.1
    LogInit: - built for x86_64-pc-win32
    LogInit: - supports SSL with OpenSSL/1.0.2g
    LogInit: - supports HTTP deflate (compression) using libz 1.2.8
    LogInit: - other features:
    LogInit: CURL_VERSION_SSL
    LogInit: CURL_VERSION_LIBZ
    LogInit: CURL_VERSION_IPV6
    LogInit: CURL_VERSION_ASYNCHDNS
    LogInit: CURL_VERSION_LARGEFILE
    LogInit: CURL_VERSION_IDN
    LogInit: CurlRequestOptions (configurable via config and command line):
    LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
    LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
    LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
    LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
    LogInit: Build: ++UE4+Release-4.18-CL-3754814
    LogInit: Engine Version: 4.18.1-3754814+++UE4+Release-4.18
    LogInit: Compatible Engine Version: 4.18.0-3709383+++UE4+Release-4.18
    LogInit: Net CL: 3709383
    LogDevObjectVersion: Number of dev versions registered: 16
    LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
    LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
    LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
    LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 20
    LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 30
    LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
    LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
    LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
    LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
    LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
    LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 20
    LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 4
    LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
    LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
    LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 1
    LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 12
    LogInit: Compiled (64-bit): Nov 14 2017 02:05:55
    LogInit: Compiled with Visual C++: 19.00.24215.01
    LogInit: Build Configuration: Development
    LogInit: Branch Name: ++UE4+Release-4.18
    LogInit: Command line:
    LogInit: Base directory: C:/Program Files/Epic Games/UE_4.18/Engine/Binaries/Win64/
    LogInit: Installed Engine Build: 1
    LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
    LogInit: Object subsystem initialized
    LogInit: Selected Device Profile: [Windows]
    LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
    LogInit: Computer: DAVID-PC
    LogInit: User: David
    LogInit: CPU Page size=4096, Cores=4
    LogInit: High frequency timer resolution =3.903988 MHz
    LogMemory: Memory total: Physical=15.9GB (16GB approx)
    LogMemory: Platform Memory Stats for Windows
    LogMemory: Process Physical Memory: 276.94 MB used, 276.94 MB peak
    LogMemory: Process Virtual Memory: 265.79 MB used, 265.79 MB peak
    LogMemory: Physical Memory: 5101.73 MB used, 11224.21 MB free, 16325.94 MB total
    LogMemory: Virtual Memory: 674.23 MB used, 11224.21 MB free, 134217728.00 MB total
    LogInit: Using OS detected language (en-US).
    LogInit: Using OS detected locale (en-US).
    LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
    LogInit: Setting process to per monitor DPI aware
    LogD3D11RHI: D3D11 adapters:
    LogD3D11RHI: 0. 'NVIDIA GeForce GTX 970' (Feature Level 11_0)
    LogD3D11RHI: 4058/0/8162 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
    LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
    LogD3D11RHI: 0/0/8162 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
    LogD3D11RHI: Chosen D3D11 Adapter: 0
    LogD3D11RHI: Creating new Direct3DDevice
    LogD3D11RHI: GPU DeviceId: 0x13c2 (for the marketing name, search the web for "GPU Device Id")
    LogWindows: EnumDisplayDevices:
    LogWindows: 0. 'NVIDIA GeForce GTX 970' (P:0 D:1)
    LogWindows: 1. 'NVIDIA GeForce GTX 970' (P:1 D:1)
    LogWindows: 2. 'NVIDIA GeForce GTX 970' (P:0 D:0)
    LogWindows: 3. 'NVIDIA GeForce GTX 970' (P:0 D:0)
    LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
    LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 970
    LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
    LogD3D11RHI: Driver Date: Unknown
    LogRHI: Texture pool is 2840 MB (70% of 4058 MB)
    LogD3D11RHI: Async texture creation enabled
    LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
    LogShaderCompilers: Guid format shader working directory is -29 characters bigger than the processId version (../../../../../../Users/David/Documents/Unreal Projects/BogusBlockSecurity/Intermediate/Shaders/WorkingDirectory/18948/).
    LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/David/AppData/Local/Temp/UnrealShaderWorkingDir/0678159F42AD3505312A478C32A58C4A/'.
    LogShaderCompilers: Display: Using Local Shader Compiler.
    LogTemp: Display: Loaded TP AllDesktopTargetPlatform
    LogTemp: Display: Loaded TP MacClientTargetPlatform
    LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
    LogTemp: Display: Loaded TP MacServerTargetPlatform
    LogTemp: Display: Loaded TP MacTargetPlatform
    LogTemp: Display: Loaded TP WindowsClientTargetPlatform
    LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
    LogTemp: Display: Loaded TP WindowsServerTargetPlatform
    LogTemp: Display: Loaded TP WindowsTargetPlatform
    LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
    LogTemp: Display: Loaded TP Android_ATCTargetPlatform
    LogTemp: Display: Loaded TP Android_DXTTargetPlatform
    LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
    LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
    LogTemp: Display: Loaded TP Android_MultiTargetPlatform
    LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
    LogTemp: Display: Loaded TP AndroidTargetPlatform
    LogTemp: Display: Loaded TP HTML5TargetPlatform
    LogTemp: Display: Loaded TP IOSTargetPlatform
    LogTemp: Display: Loaded TP TVOSTargetPlatform
    LogTemp: Display: Loaded TP LinuxClientTargetPlatform
    LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
    LogTemp: Display: Loaded TP LinuxServerTargetPlatform
    LogTemp: Display: Loaded TP LinuxTargetPlatform
    LogTargetPlatformManager: Display: Building Assets For Windows
    LogDerivedDataCache: Display: Max Cache Size: 512 MB
    LogDerivedDataCache: Loaded boot cache 0.28s 78MB C:/Users/David/AppData/Local/UnrealEngine/4.18/DerivedDataCache/Boot.ddc.
    LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/David/AppData/Local/UnrealEngine/4.18/DerivedDataCache/Boot.ddc
    LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/David/Documents/Unreal Projects/BogusBlockSecurity/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
    LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
    LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/David/Documents/Unreal Projects/BogusBlockSecurity/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
    LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
    LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
    LogDerivedDataCache: Using Local data cache path C:/Users/David/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
    LogMaterial: Verifying Global Shaders for PCD3D_SM5
    LogSlate: Using Freetype 2.6.0
    LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
    LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
    LogInit: Selected Device Profile: [Windows]
    LogSimplygon: Simplygon DLL not present - disabling.
    LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
    LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
    LogMeshReduction: No automatic skeletal mesh reduction module available
    LogMeshReduction: No automatic mesh merging module available
    LogMeshMerging: No automatic mesh merging module available
    LogNetVersion: BogusBlockSecurity , NetCL: 3709383, EngineNetVer: 2, GameNetVer: 0 (Checksum: 1344498253)
    LogAssetRegistry: FAssetRegistry took 0.0254 seconds to start up
    LogPackageLocalizationCache: Processed 7 localized package path(s) for 2 prioritized culture(s) in 0.070188 seconds
    LogUObjectArray: 35900 objects as part of root set at end of initial load.
    LogUObjectAllocator: 7372024 out of 0 bytes used by permanent object pool.
    LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
    LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
    LogTcpMessaging: Initializing TcpMessaging bridge
    LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
    LogMaterial: Uniform references updated for custom material expression Custom.
    SourceControl: Source control is disabled
    SourceControl: Source control is disabled
    SourceControl: Source control is disabled
    SourceControl: Source control is disabled
    LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
    LogOcInput: OculusInput pre-init called
    LogEngine: Initializing Engine...
    LogHMD: Failed to initialize OpenVR with code 110
    LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
    LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
    LogAIModule: Creating AISystem for world Untitled
    LogInit: XAudio2 using 'Headphones (2- High Definition Audio Device)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
    LogInit: FAudioDevice initialized.
    LogDerivedDataCache: Saved boot cache 0.14s 78MB C:/Users/David/AppData/Local/UnrealEngine/4.18/DerivedDataCache/Boot.ddc.
    LogInit: Texture streaming: Enabled
    LogEngineSessionManager: EngineSessionManager initialized
    LogInit: Transaction tracking system initialized
    BlueprintLog: New page: Editor Load
    LocalizationService: Localization service is disabled
    LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
    LogCook: Display: Mobile HDR setting 1
    LogGameplayTags: Display: UGameplayTagsManager:oneAddingNativeTags. DelegateIsBound: 0
    LogFileCache: Scanning file cache for directory 'C:/Users/David/Documents/Unreal Projects/BogusBlockSecurity/Content/' took 0.02s
    SourceControl: Source control is disabled
    Cmd: MAP LOAD FILE="../../../../../../Users/David/Documents/Unreal Projects/BogusBlockSecurity/Content/BogusSecurityContent/Maps/DemoMap2.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
    LightingResults: New page: Lighting Build
    MapCheck: New page: Map Check
    LightingResults: New page: Lighting Build
    LogAIModule: Creating AISystem for world DemoMap2
    LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: Component: '/Game/BogusSecurityContent/Maps/DemoMap2.DemoMap2:PersistentLevel.BP_SurveilanceCamera_1618.StaticMeshComponent_0'
    LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: Component: '/Game/BogusSecurityContent/Maps/DemoMap2.DemoMap2:PersistentLevel.BP_SurveilanceCamera2_98.StaticMeshComponent_1'
    LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: Component: '/Game/BogusSecurityContent/Maps/DemoMap2.DemoMap2:PersistentLevel.BP_SurveilanceCamera3_2005.StaticMeshComponent_2'
    LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: Component: '/Game/BogusSecurityContent/Maps/DemoMap2.DemoMap2:PersistentLevel.BP_SurveilanceCamera4_3448.StaticMeshComponent_3'
    LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: Component: '/Game/BogusSecurityContent/Maps/DemoMap2.DemoMap2:PersistentLevel.BP_SurveilanceCamera_1618.StaticMeshComponent_9'
    LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: Component: '/Game/BogusSecurityContent/Maps/DemoMap2.DemoMap2:PersistentLevel.BP_SurveilanceCamera_1618.StaticMeshComponent_9'
    LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: Component: '/Game/BogusSecurityContent/Maps/DemoMap2.DemoMap2:PersistentLevel.BP_SurveilanceCamera_1618.StaticMeshComponent_9'
    LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: Component: '/Game/BogusSecurityContent/Maps/DemoMap2.DemoMap2:PersistentLevel.BP_SurveilanceCamera2_98.StaticMeshComponent_10'
    LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: Component: '/Game/BogusSecurityContent/Maps/DemoMap2.DemoMap2:PersistentLevel.BP_SurveilanceCamera2_98.StaticMeshComponent_10'
    LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: Component: '/Game/BogusSecurityContent/Maps/DemoMap2.DemoMap2:PersistentLevel.BP_SurveilanceCamera2_98.StaticMeshComponent_10'
    LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: Component: '/Game/BogusSecurityContent/Maps/DemoMap2.DemoMap2:PersistentLevel.BP_SurveilanceCamera3_2005.StaticMeshComponent_11'
    LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: Component: '/Game/BogusSecurityContent/Maps/DemoMap2.DemoMap2:PersistentLevel.BP_SurveilanceCamera3_2005.StaticMeshComponent_11'
    LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: Component: '/Game/BogusSecurityContent/Maps/DemoMap2.DemoMap2:PersistentLevel.BP_SurveilanceCamera3_2005.StaticMeshComponent_11'
    LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: Component: '/Game/BogusSecurityContent/Maps/DemoMap2.DemoMap2:PersistentLevel.BP_SurveilanceCamera4_3448.StaticMeshComponent_12'
    LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: Component: '/Game/BogusSecurityContent/Maps/DemoMap2.DemoMap2:PersistentLevel.BP_SurveilanceCamera4_3448.StaticMeshComponent_12'
    LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: Component: '/Game/BogusSecurityContent/Maps/DemoMap2.DemoMap2:PersistentLevel.BP_SurveilanceCamera4_3448.StaticMeshComponent_12'
    LogEditorServer: Finished looking for orphan Actors (0.000 secs)
    Cmd: MAP CHECKDEP NOCLEARLOG
    MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 81.017ms to complete.
    LogFileHelpers: Loading map 'DemoMap2' took 6.281
    LogCollectionManager: Loaded 0 collections in 0.001780 seconds
    LogFileCache: Scanning file cache for directory 'C:/Users/David/Documents/Unreal Projects/BogusBlockSecurity/Saved/Collections/' took 0.01s
    LogFileCache: Scanning file cache for directory 'C:/Users/David/Documents/Unreal Projects/BogusBlockSecurity/Content/Developers/David/Collections/' took 0.01s
    LogFileCache: Scanning file cache for directory 'C:/Users/David/Documents/Unreal Projects/BogusBlockSecurity/Content/Collections/' took 0.01s
    LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
    LogContentBrowser: Native class hierarchy populated in 0.0075 seconds. Added 2372 classes and 524 folders.
    LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
    LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0005 seconds. Added 0 classes and 0 folders.
    LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 1 classes and 2 folders.
    LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 1 classes and 2 folders.
    LogLoad: (Engine Initialization) Total time: 61.22 seconds
    LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
    LogExternalProfiler: Found external profiler: VSPerf
    LogExternalProfiler: Using external profiler: VSPerf
    LogContentStreaming: Texture pool size now 600 MB
    LogSlate: Took 0.000273 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
    LogSlate: Took 0.026401 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
    LogSlate: Took 0.015490 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
    LogSlate: Took 0.018504 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/DroidSansMono.ttf' (77K)
    LogAssetRegistry: Asset discovery search completed in 42.5434 seconds
    LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
    LogCollectionManager: Fixed up redirectors for 0 collections in 0.000210 seconds (updated 0 objects)
    LogRenderer: Reallocating scene render targets to support 804x348 Format 9 NumSamples 1 (Frame:1).
    UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
    UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="C:/Users/David/Documents/Unreal Projects/BogusBlockSecurity/BogusBlockSecurity.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/David/Documents/Unreal Projects/BogusBlockSecurity/BogusBlockSecurity.uproject" -cook -stage -archive -archived
    irectory=C:/Users/David/Desktop/UnrealGameTest -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -clean -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -utf8output
    UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\David\Documents\Unreal Projects\BogusBlockSecurity\BogusBlockSecurity.uproject
    UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED **********
    UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe BogusBlockSecurity Win64 Development -Project="C:\Users\David\Documents\Unreal Projects\BogusBlockSecurity\BogusBlockSecurity.uproject" -clean "C:\Users\David\Documents\Unreal Projects\BogusBlockSecurity\BogusBlockSecurity.uproject
    " -NoUBTMakefiles -remoteini="C:\Users\David\Documents\Unreal Projects\BogusBlockSecurity" -skipdeploy -nobuilduht -NoHotReload
    UATHelper: Packaging (Windows (64-bit)): Took 0.8267715s to run UnrealBuildTool.exe, ExitCode=0
    UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe BogusBlockSecurity Win64 Development -Project="C:\Users\David\Documents\Unreal Projects\BogusBlockSecurity\BogusBlockSecurity.uproject" "C:\Users\David\Documents\Unreal Projects\BogusBlockSecurity\BogusBlockSecurity.uproject" -NoU
    BTMakefiles -remoteini="C:\Users\David\Documents\Unreal Projects\BogusBlockSecurity" -skipdeploy -noxge -generatemanifest -NoHotReload -ignorejunk
    UATHelper: Packaging (Windows (64-bit)): Took 1.1524349s to run UnrealBuildTool.exe, ExitCode=0
    UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe BogusBlockSecurity Win64 Development -Project="C:\Users\David\Documents\Unreal Projects\BogusBlockSecurity\BogusBlockSecurity.uproject" "C:\Users\David\Documents\Unreal Projects\BogusBlockSecurity\BogusBlockSecurity.uproject" -NoU
    BTMakefiles -remoteini="C:\Users\David\Documents\Unreal Projects\BogusBlockSecurity" -skipdeploy -noxge -NoHotReload -ignorejunk
    UATHelper: Packaging (Windows (64-bit)): Parsing headers for BogusBlockSecurity
    UATHelper: Packaging (Windows (64-bit)): Running UnrealHeaderTool "C:\Users\David\Documents\Unreal Projects\BogusBlockSecurity\BogusBlockSecurity.uproject" "C:\Users\David\Documents\Unreal Projects\BogusBlockSecurity\Intermediate\Build\Win64\BogusBlockSecurity\Development\BogusBlockSecurity.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdata
    base error" -Unattended -WarningsAsErrors -installed
    UATHelper: Packaging (Windows (64-bit)): Reflection code generated for BogusBlockSecurity in 5.5274859 seconds
    UATHelper: Packaging (Windows (64-bit)): ERROR: No 32-bit compiler toolchain found in C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\cl.exe
    UATHelper: Packaging (Windows (64-bit)): Took 26.7884318s to run UnrealBuildTool.exe, ExitCode=5
    UATHelper: Packaging (Windows (64-bit)): ERROR: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe BogusBlockSecurity Win64 Development -Project="C:\Users\David\Documents\Unreal Projects\BogusBlockSecurity\BogusBlockSecurity.uproject" "C:\Users\David\Documents\Unreal Projects\BogusBlockSecurity\BogusBlo
    ckSecurity.uproject" -NoUBTMakefiles -remoteini="C:\Users\David\Documents\Unreal Projects\BogusBlockSecurity" -skipdeploy -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2018.04.17-03.00.29.txt'
    UATHelper: Packaging (Windows (64-bit)): (see C:\Users\David\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.18\UAT_Log.txt for full exception trace)
    UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=5 (5)
    UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
    PackagingResults: Error: Unknown Error



    I am not sure what it means, and what is wrong, I was hoping people could try and help me figure out what is going on, as apparently I have followed all the steps.

    Thank you.

    #2
    Maybe read the Stacktrace?

    UATHelper: Packaging (Windows (64-bit)): ERROR: No 32-bit compiler toolchain found in C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\cl.exe

    Comment


      #3
      Probably should have explained more, I did look at the call stack and saw that, thing was I have been installing almost everything I can see for visual studio, and I STILL get this error, is there any clear documentation or tips on how to install it correctly "out of the box" and get it working? because all the ones I have followed lead me to that error in the call stack no matter what.

      Comment


        #4
        It doesn't look to me that you are compiling your own project
        Last edited by Dudester01; 04-18-2018, 01:43 AM.

        Comment

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