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    Elastic band

    Hi,

    I am currently making a new game for mobile, and i have already ran in a problem.

    I have been trying to make an elastic band wich I can pull by swipping down and releasing it would then throw the ball(wich is attached on begin play), so I was wondering where to start with this.

    bear in mind I have already implemented the swiping mechanism in the level blueprint wich works, but i dont see how I could make it that swipping down bends the elastic(cable component) nor can i get acces to the swipping as it is in level blueprint.

    Picture attached.

    many thanks,
    Sam.

    #2
    If it was me Id probably cheat and split the elastic band into two individual cylinders, then just rotate and scale them to stay with the ball, you could maybe even have a morph target which squashes the cylinders in the middle to exagerate this effect. Then have a third piece of elastic that goes around the back of the ball.
    My Game Frontier Devblog HERE

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      #3
      Many thanks for the advice ! I will get onto that asap, Have a great day !

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