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trouble with Navigation data(get random point in radius)

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    trouble with Navigation data(get random point in radius)

    Hello guys.
    Can anybody help me.
    I tried both (ReachablePointInRadius and Navigation), both gives the same result.
    So, when I set "Get" to 0 (from Get all actors of class) --> AI moving once to random point<, but stopped there and didnt move more.
    When I set "Get" to 1 --> AI moves first time to coordinate 0,0,0 and then begin patrolling.
    But I need him to begin patrolling in random point-GetRandomPointInRadius (not began from 0,0,0) Click image for larger version  Name:	aiController.png Views:	2 Size:	254.9 KB ID:	1457538
    Last edited by ThierryH; 04-09-2018, 02:50 AM.

    #2
    I have solved it.
    Change Get Actor Class to RecastNavMesh and Set Get to 0.

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      #3
      Thanks, that was useful

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