Hi,
I'd like to find out if it's possible to generate the Tilemap shown in the linked video using only blueprints.
https://www.youtube.com/watch?v=m-9Xo0pjXho
I'd like to develop a way to track an AI running through a scene, and check if it's covered a 100% of the map that's available from the Navmesh.
Any suggestions would be greatly appreciated.
Regards,
I'd like to find out if it's possible to generate the Tilemap shown in the linked video using only blueprints.
https://www.youtube.com/watch?v=m-9Xo0pjXho
I'd like to develop a way to track an AI running through a scene, and check if it's covered a 100% of the map that's available from the Navmesh.
Any suggestions would be greatly appreciated.
Regards,
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