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Actor Has Tag won`t execute Play Sound 2D

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    Actor Has Tag won`t execute Play Sound 2D

    Hello Dear All,

    I have bunch of props in blueprint (every prop have own staic mesh actor blueprint!) and i would like to give them a tag and then execute sound for specify material when player (first person) pickup them ! Here one of them in the attachment which failed after houndred attempt !
    Click image for larger version

Name:	1.JPG
Views:	33
Size:	76.0 KB
ID:	1448969Click image for larger version

Name:	2.JPG
Views:	16
Size:	22.2 KB
ID:	1448970
    Do you have any idea guys why it`s not working ?

    Thank you and Regards

    #2
    you are using "self" (which is your Character) as a target. You need to put your Crowbar actor into it

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      #3
      Hi RaideX_ thank you for your answer, pickup/drop event actually general blurprint for all kind of objects which is dealing also mass ! I referenced crowbar blueprint as you sad but still getting error. Here rest of the blueprint: Click image for larger version

Name:	issue.JPG
Views:	11
Size:	184.8 KB
ID:	1450161 i have already have general sound for all pickupable object but i need to add additionally metal sound for crowbar and in order to do that i have to use taging but still struggling..
      Last edited by syhdesign; 03-26-2018, 02:57 AM.

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        #4
        Here it`s working but for all actors not specific one still looking for solution : Click image for larger version  Name:	solution.JPG Views:	1 Size:	61.4 KB ID:	1450206
        Last edited by syhdesign; 03-26-2018, 05:57 AM.

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          #5
          If somebody get similar issue as i faced here the solution: just adding actor variable solved my issue.. !
          Click image for larger version  Name:	1.JPG Views:	1 Size:	72.3 KB ID:	1456215
          Attached Files

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