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Changing texture on character problem

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    Changing texture on character problem

    Hi ive been struggling with making my characters texture changable. I got it working kinda...
    When i modify the character this happens:

    If i exit and enter the customazation level he looks fine and has the correct appearance.
    But when i change the skin color nothing happens until i modify the morph tagets.
    Then it looks like theres another mesh with the correct color underneath.
    I kinda suspect the problem is im creating a bunch of new material instances
    on top of each other. But i dont know how to do it the right way. I havent been able to
    to figure out how to call and modify a existing material instance from the widget.