Can someone please tell me how to make Sonic-like acceleration in blueprint mode for my game? Please include a video if possible. I need it for my commercial game in UE4.
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How do I make Sonic-like acceleration in Blueprint Mode?
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That right there is as simple as setting your character's max speed to something very high, and the character's acceleration to something very low. Every character class has a character movement component. Click on yours and simply update the variables that pertain to max speed and acceleration. Play with different values till you like what you get!
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Originally posted by VaSSiLi View PostThat right there is as simple as setting your character's max speed to something very high, and the character's acceleration to something very low. Every character class has a character movement component. Click on yours and simply update the variables that pertain to max speed and acceleration. Play with different values till you like what you get!
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Not at home right now unfortunately
Do you have a character blueprint? If you do, open it and look at the top left where the components are. Find the character movement component and click it. Then on your right, you'll see details, and what variables you can set. Read through the variables looking for ones called Max Walk Speed and Max Acceleration. Thats the best I can do for now
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Originally posted by Bar0n View PostYou go to the thirdpersonblueprint and top left there is movement component where you can change all the default settings.
Anyway I set something like this for my character. I set a time line with a curve steadily increasing over time and the output goes into the max walking speed.Last edited by MightyFan32x; 03-31-2018, 11:16 PM.
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